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Variation Is Not Mandatory

Variations are applied when provided and conditions are met, but they are not mandatory. The base sprite always works.

You can provide a variation by adding a corresponding suffix to your sprite filename.

For example, when id is doorframe_arch :

  • doorframe_arch.png
  • doorframe_arch_snow.png
  • doorframe_arch_dir0.png
  • doorframe_arch_dir0_snow.png
  • doorframe_arch_skin1_snow.png
  • doorframe_arch_skin1_dir3_snow.png
  • ...

The variation system works with custom skins, character sprites, and animated sprites.

Don't Forget the Base Sprite

Even if you provide variations, you still need to provide a base sprite, myCustomID.png.

The following introduces the various variations.

Chara Skinsets

These are gender-dependent textures in pairs, selected randomly during character creation.

When Character Gender Is Random

Example 1: Single Skinset Pair

For example, to give ninja one sprite for male and a different sprite for non-male, put 0,1 into the tiles column in the Excel, then provide ninja_skin0.png and ninja_skin1.png as variations. (where "ninja" is the character ID)

Example 2: Multiple Skinset Pairs

You can add more pairs to support additional skinsets.

For example, to give an NPC 6 variations (3 images for male and 3 images for non-male):

  • provide sprites _skin0 to _skin5.
  • Then, put 0,1,2,3,4,5 into the tiles column in the Excel.

One of the pairs will be picked randomly. Even indices are male, and odd indices are non-male (female and ???).

There is no limit to how many variations you can define.

When Character Gender Is Fixed to One Type

If your character has a non-random gender but you still wish to provide random skin variations, you can use the same skin index in each pair.

For example, to use three sprites ( _skin0, _skin1, _skin2), you need to put 0,0,1,1,2,2 into the tiles column of the Excel.

There is no limit to how many variations you can define.

Note

Counting starts from 0.

Directional Sprites

This is usually needed for furniture. You can provide up to 4 directional variations with id_dir0.png, id_dir1.png, id_dir2.png, and id_dir3.png. Each direction is optional and can be skipped.

Characters can also use directional sprites; however, it is not recommended.

Snow Variation

You can provide an id_snow.png variation to enable automatic switching in snow zones or winter.

Suffix Order

The above variations can all be combined, but pay attention to the suffix order, which is as follows:

  • _skinN_dirN_snow
  • _skinN_snow
  • _dirN_snow
  • _snow

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